Toggle FG 1 to enable a foreground honey effect in the main level area. If your browser supports the CSS
"mix-blend-mode" property, this ought to look like it does in game; if not, it'll lack
transparency and will cover up the entire map!
The bottom of this level features two small, unseen rooms of similar design. The room on the left has the same terrain layout as the Rambi Room.
Label Rambi Room uniquely
Give remaining Zingers motion paths
Give King Zing movement on click
Show barrel rotation/firing info
Make Bonus Areas and Rambi Room available on demand